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My Portfolio

Welcome to my portfolio. Here you'll find a selection of my work. Explore my projects to learn more about what I do.

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Chipp: A Sub-Par Adventure

Working as a Level/Game/Systems/Sound Designer.

 

Designing levels and core game systems as well as designing sound effects.

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Bleater

Worked as a Game/Narrative Designer.


Managed spreadsheets and formatted data to improve on game's design.

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No Water In Hell

2D procedurally generated roguelite  dungeon crawler

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Paid to work as a Sound Designer.

Available on Steam.

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Level Design Deep Dive

Video deep dive I created to explore implicit communication.

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Discusses level design methodologies and some shining examples of their use.

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Portal 2 Level

Practice designing a level from scratch and iterating based on feedback.

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Introduced me to the Portal 2 Level editor and formed my base level design knowledge.

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Team Fortress 2 Level

Project practicing designing a level from the ground up and greyboxing.

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Introduced me to the Valve Hammer Editor and going from concept to greybox.

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Level Design Test

Project practicing my ability to implement "Teach, Test Challenge" as well as greyboxing/arting.

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3D Platformer project in Unity.

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Fallout TTRPG Campaign

GMing a campaign for a brand new TTRPG in the world of Fallout within the Foundry VTT.

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Game designing, scripting, mapmaking, level design, and more!

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